This is a project that i did in my spare time. I had the character mesh for some time but never really finished it. I had the chance to test & use some of the super nice scans from a colleague of mine. He will make whole bioms available later this year. (Thx Manu)
The sculpt itself was done in Zbrush, Textures in Substance Painter and the rendering is Redshift / Maya. I hope you all like it. Thx